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Dark Mode

What is dark mode?

Dark mode is a color scheme that swaps light backgrounds for dark ones, with light text on top. Most operating systems, browsers, and apps now offer it, often tied to a system setting that flips at sunset or on a schedule.

It is more than a coat of paint. Done well, dark mode reduces eye strain in low light, saves battery on OLED screens where black pixels draw almost no power, and gives users a real choice about how a product feels. Done badly, it is pure white text on pure black, which causes a smearing effect called halation that makes reading harder. Good dark mode uses softened off-blacks, adjusted contrast, and rethought shadows, since shadows barely register on a dark surface. A reading app used in bed at night is the obvious case where dark mode stops being a nicety and becomes the reason someone keeps using it.

Building it properly means designing two coherent palettes from the start, usually through design tokens that swap themes without touching every component. It also has to respect the user's system preference rather than forcing a choice.

Dark Mode at Dallonses

We design dark mode as a real theme, not an inverted afterthought. That means building a color system from the start where both palettes hold up, contrast stays accessible, and the switch costs nothing at runtime. Our UI design work treats theming as a foundation, handled through tokens so a product can carry one mode or both without a rebuild.

The honest part is knowing when dark mode matters and when it does not. A reading or media product often lives or dies on it. A short marketing site rarely needs it. We make that call with you, and when dark mode is in, it gets the same care as the default. User experience design is about respecting how and where people actually use a product, including at night with the lights off.

Want a product that looks right in any light? Let's design both modes properly.

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Aymón holding a Tools magazine in front of their facem
Ari working on a laptop outdoors surrounded by plants
Top-down view of a wooden desk with a keyboard, mouse, and headphones
Hand-drawn illustration of a hand snapping fingers
Nico leaning against a water cooler next to a fire extinguishe
Close-up of an open computer with circuit board and components on a wooden desk
Bernat and Andreu collaborating at a desk with monitors and a laptop
Hand-drawn illustration of an open hand waving
Aymón holding a Tools magazine in front of their facem
Ari working on a laptop outdoors surrounded by plants
Top-down view of a wooden desk with a keyboard, mouse, and headphones
Hand-drawn illustration of a hand snapping fingers
Nico leaning against a water cooler next to a fire extinguishe
Close-up of an open computer with circuit board and components on a wooden desk
Bernat and Andreu collaborating at a desk with monitors and a laptop
Hand-drawn illustration of an open hand waving